Friday, November 15, 2013

Printed version of 'Clockwork Game ' graphic novel is in the works and seeks support!

Clockwork Game tells the story of the legendary chess-playing automaton known as 'The Turk'. Currently, you can read the whole thing online for free. Now author and illustrator, Jane Irwin, hopes to give the story the print edition it deserves. The Kickstarter video is shown above.

image of graphic novel

The project is entering its final week. She's already reached one stretch goal and has her sights set on the second. This is going to be a wonderful book and I can't wait to get mine. Here is where you can learn more and support the Clockwork Game Graphic Novel.



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Tuesday, February 21, 2012

John Gaughan - The mechanical mastermind behind magic illusions and automata

If you didn't catch it yesterday, Boing Boing posted an online interview with the legendary John Gaughan yesterday. Gaugh is the mechanical mastermind behind many famous magical effects and illusions. He is also an expert on various forms of automata and has a collection of important historical pieces and recreations. The interview spends a good deal of time discussing The Turk -- the infamous chess-playing automaton -- an authentic recreation of which (see below) sits among John Gaughan's massive assortment of magical possessions.

Photo showing The Turk, chess-playing automaton

Among his many automata treasures is a mechanical life-size figure of Harry Houdini who will sign his name on a piece of paper (see video below).


Here is the full interview with John Gaughan on Boing Boing.


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Sunday, August 07, 2011

Edison's Eve: A Magical History of the Quest for Mechanical Life

Edison's Eve: A Magical History of the Quest for Mechanical Life

I long while ago, I did a short post on the book Edison's Eve by Gaby wood. I didn't say much about it, other than it was a good book. Having reread it recently, I wanted to a say a bit more. You can expect a full review in the coming months.

The book is framed around a central question: what is it that makes us human and how do representations of humans in some animated form challenge us to return to that question again and again. Against the backdrop of this framework, Wood examines five historical subjects. Some of these deal quite specifically with automata. The chapters cover the following subjects:

1 - The Frenchman Jacques de Vaucanson and the several famous automata he created in the the 18th-century

2 - Wolfgang von Kempelen's chess-playing machine, the Turk, who beat fine chess players on several continents for decades. There is plenty of interesting stuff on Johann Nepomuk Maelzel in this chapter too.

3 - Thomas Edison's attempt to enter the toy market by incorporating his newly-developed phonograph into the body of a doll.

4 - The ground-breaking early special-effects films of Georges Méliès.

5 - The Doll family who toured with Ringling Brothers and appeared in The Wizard of Oz.

The book is very well written and the product of extensive research. I tended to prefer the chapters that dealt specifically with automata, but they are all connected in some way -- sometimes loosely and sometimes tightly. Overall, it's an educational and enjoyable read.

Here is where you can order Edison's Eve: A Magical History of the Quest for Mechanical Life in paperback. The hardcover version is out-of-print, but easily obtained used for a similar price.


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Saturday, July 09, 2011

Giant human automaton from 1900...or is it?

Here's an interesting link to a newspaper article from the New York Herald, Sept. 9th, 1900 about a large human automaton. Or...at least what is being presented as one!

Invented by Louis Philip Perew of Tonawand, New York, the automaton in the article is reported to be 7 feet 5 inches tall and capable of walking, running, moving its eyes, avoiding obstacles, and talking.

For a very complete picture of just what was really going on, I suggest you to click on over to this great article at Cyberneticzoo.com about Perew's Electric Man.

As the 1910 patent drawings show, the 'automaton' was actually pushed by the engine-powered carriage behind it. A hidden shaft supplied the power for the figure's walking-motion mechanism.

Cleverly concealed controls within the carriage allowed the passenger to direct the figure and its various motions. While it may not have been exactly what was reported in 1900 the newspaper article, Perew's mechanical man was still a work of considerable genius -- both for the engineering and the showmanship.

Designed to be a advertising device, the mechanical man had some measure of success. It was copied later on in the form of a similar carriage-pulling figure known as 'Big Chris'. The large version also eventually inspired Perew to apply for a patent for a toy version, which was granted in 1927. In the toy version, the carriage is located in front and pulls the figure along.

[ Thanks Don! ]


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